 .

        (menu.cfg)

      :
[Base] -  
[Background] -    
[ScreenX] -  ,  X -  .

  [Base]:

1)      :
res_x = 0               ;    
res_y = 0               ;    
res_l = 640             ;    
res_h = 480             ;    

2)  
pictures = menu.bmp	    - ,      
font     = Arial        -   
transparent = 0,128,128 -      

3)  :
cursor_x     = 107    ;    
cursor_y     = 6      ;    
cursor_l     = 32     ;  
cursor_h     = 32     ;  
cursor_kadrs = 3      ;   
cursor_inline= 3      ;     
cursor_delay = 2      ;      

4)   
nscreen      = 3      ;   

  [Background]    ,   
   .
  [Background]:

1)   :
bgcolor     = 0,0,0      ;   
res_x = 0                ;    
res_y = 0                ;    
res_l = 640              ;    
res_h = 480              ;    
npics = 1                ; -   
nnotes= 1                ;    

2)    .  N -  :
picN_x = 3               ;  x     
picN_y = 5               ;  y     
picN_l = 38              ;  
picN_h = 403             ;  
picN_sx = 20             ;       ( X)
picN_sy = 37             ;       ( Y)

3)    .  N -  :
noteN_size = 26           ; 
noteN_color= 255,255,0    ; 
noteN_x    = 260          ;     
noteN_y    = 10           ;  y   
noteN_text = :     -  

   $VERSION$,       (1.XXX)

  [Screen].           
 ,     [Background].   
      (   res_x  res_y).
       .      , 
  ,         
(  ):
[ScreenX] (X -   )
nitems    = 5            ; -  
menu_prev = -4           ;        Escape (.  )

menu_prev  :
 1  :   
0 =  
-1 =    1 
-2 =    2 
-3 =    
-4 =   
-5 =    

    .  :
itemN_x     = 50         ;   .  X
itemN_y     = 10         ;   .  Y
itemN_color =0,250,0     ;    
itemN_acolor=250,250,0   ;    
itemN_size  = 16         ;    
itemN_text  =   1 
;   
itemN_type  =GOTO
itemN_cursor_x = 8       ;     
itemN_cursor_y = 2       ;     

    :
1) GOTO.     .      
 
itemN_goto = -1
 -      menu_prev
2) .     ,      
. :
itemN_type  =sound
     2  -     
itemN_value_x  = 205     ;    
itemN_value_y  = 30      ;    

(  N -   )

    :
BOOL                =     "/"
INT                 =    
STR                 = 
INTKEY              =  
STRMAP              =  
STRSKIN             =  

CHEAT               =    -.    itemN_value_x 
                      itemN_value_y  ! CHEAT     !

    INT,    ,   
 .         .
,   -  INT,  1  3.      
  ( ,    7-  ):
item7_text1    = 
item7_text2    = 
item7_text3    = 
           ,
    /.

    .     :
item8_pic_l    = 32      ;    
item8_pic_h    = 32      ;    
item8_pic1_x   = 107     ;  1 
item8_pic1_y   = 390     ;  1 
item8_pic2_x   = 140     ;  2 
item8_pic2_y   = 390     ;  2 
 ..

   ,   ,   
!!!

[Options]
EnableArmour=1      - BOOL.     
EnableLifeBar=1     - BOOL.   LifeBar.
FullScreen=0        - BOOL.    .
LifeBarOnTop=1      - BOOL.   .
ViewTanksNumber=0   - BOOL.   
c_joystick=5000     - INT [0-29999].   
changemap=1         - INT [0-2].  . 0- , 1-, 2-
currentmap=1        - INT [1-20].  
difficulty=2        - INT [1-3]. .
dsound=1            - BOOL.    Direct Sound?
games=5             - INT [0-99999].    .
graph=0             - INT [0-4]. . 4 - 
isGames=1           - BOOL.    
isPoints=1          - BOOL.    
isWins=1            - BOOL.    
isdontknow=1        - BOOL.     ""
isfastbul=1         - BOOL.     " "
isfasttank=1        - BOOL.     ""
isfreezflag=1       - BOOL.     " "
isimpregn=1         - BOOL.     " "
isshield=1          - BOOL.     ""
isstopenemy=1       - BOOL.     " "
isstrafe=1          - BOOL.  .
istransshell=1      - BOOL.     
isukfastbul=1       - BOOL.       " "
isukfasttank=1      - BOOL.       ""
isukfreezflag=1     - BOOL.       " "
isukimpregn=1       - BOOL.       ""
isukshield=1        - BOOL.       ""
isukstopenemy=1     - BOOL.       " "
isukvanes=1         - BOOL.       ""
isvanes=1           - BOOL.     ""
mapfile=maps.dat    - STRMAP.    .   .
oneprize=1          - BOOL.   

p1anyway=119        - KEY.    1.   "  "
p1back=118          - KEY.    1.   "   "
p1down=40           - KEY.    1. .
p1fire=17           - KEY.    1. 
p1forward=117       - KEY.    1.   "  "
p1joystick=0        - BOOL.     1
p1left=37           - KEY.    1. .
p1present=1         - BOOL.     1.      .
p1right=39          - KEY.    1. 
p1type=0            - INT [0-3].    1. 0,1 -  / 2,3 -  / 0,2 - , 1,3 - 
p1up=38             - KEY.    1. 

p2anyway=114        - KEY.    2.   "  "
p2back=113          - KEY.    2.   "   "
p2down=83           - KEY.    2. .
p2fire=192          - KEY.    2. 
p2forward=112       - KEY.    2.   "  "
p2joystick=0        - BOOL.     2.
p2left=65           - KEY.    2. .
p2present=1         - BOOL.     2.      .
p2right=68          - KEY.    2. .
p2type=2            - INT [0-3].    2. 0,1 -  / 2,3 -  / 0,2 - , 1,3 - 
p2up=87             - KEY.    1. 

player1name=        - STRING.   1.
player2name=        - STRING.   2.
points=300          - INT [0-99999].    .
skin=default.skn    - STRSKIN.  .   .
sound=1             - BOOL.  /.
statusview=0        - BOOL.      .  .
timer=30            - INT [10-100].    
victory=1           - BOOL.    ? ( ,      ,     - )
windlgdelay=0       - INT [0-1000].      . 0 -   .
wins=3              - INT [0-99999].    .
